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How to start an online store

Launching an online store has less to do with technology than with putting decisions in order: what you sell, how you get paid, how you deliver and who answers customers. This guide follows the order in which it pays to settle them.

By NextDev 7 min read

Before choosing technology

Before comparing platforms, settle three things on a sheet of paper:

  • What you will sell first. There is no need to upload the whole catalog on day one. A small, well-presented range sells better than hundreds of products with weak photos.
  • To whom. People in your neighborhood, across the country, other businesses? That shapes shipping, payment methods and the tone of the site.
  • How it gets delivered. If today you do not know how you will ship an order, the store is not ready yet, even if the site is.

A platform or a custom store

There are two broad paths:

Store platforms (Shopify, WooCommerce and the like)

They come with a cart, an order dashboard and many ready-made integrations. They are good options for standard catalogs and for getting to market fast. What to look at: the monthly and per-extension costs, how far you can adapt the design to your brand and what happens when you need something that was not planned for.

A custom store

Designed and coded for the way you sell. It makes sense when the shopping experience is part of your brand, when you have your own rules (made-to-order products, complex variants, coordinated deliveries) or when you want the store to talk to your stock and your tools without a pile of extensions. It costs more at first and needs a good team behind it.

Neither option is better in the abstract. For a broader look at this decision, read custom web design vs. templates, which applies to stores just the same.

It is what takes the most time and what weighs most on sales. Prepare it before development starts:

  • Consistent photos (same background, same light and proportions) and at least one showing the product in use.
  • Clear names and descriptions that answer what people would ask you by message: sizes, materials, care.
  • Defined variants (size, color, flavor) with their own stock.
  • Simple categories: someone should find what they are looking for in two or three clicks.

Getting paid

The usual route is integrating a payment provider such as Payoneer, which lets you take cards and other methods inside the store. You can also offer bank transfer or payment on pickup. Some decisions to make:

  • Which methods do you want to offer, and which ones cost you? Each provider sets its own terms: review them before choosing.
  • How do you confirm a payment made by transfer? If it is manual, decide who checks it and how quickly.
  • What happens with returns and refunds? Having it in writing avoids arguments.

Stock, shipping and pickup

The store has to show what is really there. If you already sell in a shop, the best practice is a single stock; otherwise you will sell what you do not have. For delivery, decide on:

  • Pickup at the shop or a collection point, which has no shipping cost.
  • Deliveries within the city (your own courier or a third party) and to the rest of the country (through parcel companies), each with its own cost and timeline.
  • How the shipping cost is worked out: a flat rate, by zone, by weight, or arranged by message.

WhatsApp and customer service

Many customers prefer to send a message before buying. A visible WhatsApp button, with an opening message that already says which product they were looking at, saves everyone time. If the volume of questions grows, you can add an assistant that answers the most frequent ones and passes to a person what it does not know: we cover it in the guide on AI agents vs. chatbots.

How you invoice, taxes and the terms of selling to consumers depend on your situation. Check with your accountant before launching and ask them what must be stated on the site: terms and conditions, returns policy and company details. Then the store gets built to comply with that.

Launch checklist

  • Initial catalog uploaded, with photos and descriptions reviewed.
  • A full test purchase: choosing, paying, getting the notification, preparing the order.
  • Payment methods tested, with the payment verified.
  • Shipping and timelines published and clear.
  • Terms, returns and contact details visible.
  • Site tested on a phone, with and without a good connection.
  • One person in charge of checking orders and messages every day.

If you want us to build your store, tell us how you sell today on custom online stores and apps. We start with a conversation, not a template.

Frequently asked questions

Do I need a physical shop to sell online?

No. What you need is to be able to prepare and deliver orders: a place to keep the stock, a way to ship it or have it picked up, and a way to get paid. If you have a shop, you can use it as a pickup point and share the same stock.

Should I use a platform like Shopify or WooCommerce, or a custom store?

It depends. Platforms solve a lot from day one and work well for standard catalogs. A custom store makes sense when the way you sell has its own rules, when the brand and the shopping experience are part of what you sell, or when you want to connect it to your stock and processes without stacking extensions. The best thing is to look at your specific case.

How do I get paid for sales?

The most common route is integrating a payment provider, such as Payoneer, which lets you take card payments and other methods. You can also offer bank transfer or payment on pickup. Each provider sets its own costs and terms, so it is worth reviewing them before deciding.

Do I have to issue an invoice for every online sale?

Tax obligations depend on how you are registered and how you sell. We cannot give you a general answer: check with your accountant before launching, and have the store set up for whatever they tell you.

How long does it take to get an online store ready?

It depends on the size of the catalog, how many payment and shipping options you need to integrate and how fast the content (photos and copy) can be ready. Usually what takes longest is not the code, but gathering the material. After a first call we can give you an estimated timeline.

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